Sunday, October 17, 2010

New tech, but what about new ways of learning it?

Lot's of talk about how hooligans in this day of age don't have to walk up hill both ways, simply because they can use their fancy gadgets to plot them them the actual walkable route to school. You don't need to watch CNN to hear that kids have a better grasp on technology than their parents. Perhaps it was because being exposed at an early age helps the adoption (like a foreign language) to new concepts. Being interested in what the interaction of games can not only do for our idea of fun, but also other aspects of life, I remembered this old article: "What Kids Learn That’s POSITIVE From Playing Video Games" Its kind of a 'well ya, ok, I buy that' article, but you know its worth at least a skim when the intro sentence is I think all of these positions are wrong. It covers some points (for 2002) that were still in denial. In fact, as someone who reads a lot about making games, it even has some cross-examples about how to teach players. Anyway, it basically talks about 5 distinct ways of a new way to learn, something that was also covered in a past presentation, which is something I deem more interesting (and important) than how fast 5 year olds can text! :)

No comments:

Post a Comment